Sunucuma CSGO

Arif Giray

Oduncu
Katılım
1 Tem 2020
Mesajlar
4
Beğeni
0
Puanları
10
Selamlar,Benim Bir Sunucum var fakat Aternostan bir sunucu orada pluginler sınırlı sayıda olduğu için CS:GO Yok ve olanlar çalılşmıyor. bununla ilgili bir skriptiniz varsa vb. şeyleriniz varsa yorum olarak istiyorum teşekkürler
 

Huseyin_mc

Nether kaşifi
Katılım
4 Tem 2020
Mesajlar
930
Beğeni
339
Puanları
700
Kardeş İnternetten Araştırdım Buldum Umarım İşine Yarar :)
Kod:
options:
    p: &a&lSilah &f&l> &7
    pe: &a&lSilah &f&l> &c

on rightclick:
    player is holding gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp":
        if {ak47.zaman.%player%} is true:
            shoot an snowball from the player
            set {ak47.zaman.%player%} to false
            wait 0.5 seconds
            set {ak47.zaman.%player%} to true
        else:
            cancel event
    player is holding iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp":
        if {p90.zaman.%player%} is true:
            shoot an snowball from the player
            set {p90.zaman.%player%} to false
            wait 0.25 seconds
            set {p90.zaman.%player%} to true
        else:
            cancel event
    player is holding diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp":
        if {ssg.zaman.%player%} is true:
            shoot an snowball from the player
            set {ssg.zaman.%player%} to false
            wait 3 seconds
            set {ssg.zaman.%player%} to true
        else:
            cancel event
 
on damage:
    attacker is a player:
        attacker is holding gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp":
            damage victim by 1 hearts
        attacker is holding iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp":
            damage victim by 0.5 hearts
        attacker is holding diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp":
            damage victim by 2.5 hearts
 
command /silah [<text>] [<text>] [<player>]:
    permission: silah.admin
    permission message: &cSadece Adminler!
    trigger:
        if arg-1 is not set:
            send "&a&lSilah Skript Yardim &f- &8&lBy:SahinTR" to player
            send "" to player
            send "&c&l* &7/silah al [Silah Ismi] - Sana Istedigin Silahi Verir!" to player
            send "&c&l* &7/silah ver [Silah Ismi] [Nick]- Istedigin Kisiye Istedigin Silahi Verir!" to player
            send "&c&l* &7/silah liste - Butun Silahlari Listeler!" to player
            send "&c&l* &7/silah yenile - Skript Dosyasini Yeniler!" to player
            send "" to player
            send "&c&l* &7Prefix : {@p} Prefix" to player
            send "&c&l* &7Hata Prefix : {@pe} Hata Prefix" to player
            send "&a&lSilah Skript Yardim &f- &8&lBy:SahinTR" to player
        if arg-1 is "al":
            if arg-3 is not set:
                if arg-2 is "Ak-47":
                    send "{@p} Basariyla %arg 2% Silahini Aldin" to player
                    give 1 gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp" to player
                if arg-2 is "P90":
                    send "{@p} Basariyla %arg 2% Silahini Aldin" to player
                    give 1 iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp" to player
                if arg-2 is "SSG 08":
                    send "{@p} Basariyla %arg 2% Silahini Aldin" to player
                    give 1 diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp" to player
                if arg-2 is not "Ak-47" or "P90" or "SSG 08":
                    send "{@pe} Daha Yeni Guncellestirme Gelmedi Bu Silahlarla Idare Edin &cAk-47, P90, SSG 08!"
            else:
                send "{@pe} Fazladan Satir Girdiniz!" to player
        if arg-1 is "ver":
            if arg-3 is set:
                if arg-2 is "Ak-47":
                    send "{@p} Basariyla %arg 2% Silahini %player-argument% Adli Oyuncuya Verdin" to player
                    send "{@p} %player% Adli Kisi Sana %arg 2% Silahini Verdi" to player-argument
                    give 1 gold horse armor named "&eAk-47" with lore "&cOzellikler:||&bAtis Hizi &c0.5 Saniyede Bir||&bCan Goturme &c2 Kalp" to player-argument
                if arg-2 is "P90":
                    send "{@p} Basariyla %arg 2% Silahini %arg 3% Adli Oyuncuya Verdin" to player
                    send "{@p} %player% Adli Kisi Sana %arg 2% Silahini Verdi" to player-argument
                    give 1 iron horse armor named "&7P90" with lore "&c&cOzellikler:||&bAtis Hizi &c0.25 Saniyede Bir||&bCan Goturme &c1 Kalp" to player-argument
                if arg-2 is "SSG 08":
                    send "{@p} Basariyla %arg 2% Silahini %arg 3% Adli Oyuncuya Verdin" to player
                    send "{@p} %player% Adli Kisi Sana %arg 2% Silahini Verdi" to player-argument
                    give 1 diamond horse armor named "&bSSG 08" with lore "&c&cOzellikler:||&bAtis Hizi &c3 Saniyede Bir||&bCan Goturme &c5 Kalp" to player-argument
                if arg-2 is not "Ak-47" or "P90" or "SSG 08":
                    send "{@pe} Daha Yeni Guncellestirme Gelmedi Bu Silahlarla Idare Edin &cAk-47, P90, SSG 08!"
            else:
                send "{@pe} Oyuncu Ismi Giriniz!" to player
        if arg-1 is "liste":
            if arg-3 is not set:
                if arg-2 is not set:
                    send "{@p} Silah Listesi" to player
                    send "" to player
                    send "&c&l* &eAk-47                         &c&l* &7P90" to player
                    send "&c&l* &bSSG 08" to player
                else:
                    send "{@pe} Fazladan Satir Girdiniz!" to player
            else:
                send "{@pe} Fazladan Satir Girdiniz!" to player
        if arg-1 is "yenile":
            if arg-3 is not set:
                if arg-2 is not set:
                    execute console command "sk reload silah"
                else:
                    send "{@pe} Fazladan Satir Girdiniz!" to player
            else:
                send "{@pe} Fazladan Satir Girdiniz!" to player
 
on join:
    set {ak47.zaman.%player%} to true
    set {p90.zaman.%player%} to true
    set {ssg.zaman.%player%} to true
 
Üst